By: |
Hasan Bakhshi (Department of Business and Economics, University of Southern Denmark) |
Abstract: |
This study addresses the important and recurring question of whether playing
video games is detrimental to the socio-economic development of a person. It
does this by using novel data from the Taking Part Survey in England to
establish whether games playing is associated with particular socio-economic
characteristics and/or other forms of cultural participation. The results do
not indicate any obviously negative effects of video games playing: those who
play are typically better educated and wealthier, and games players are also
more likely than non-games players to participate in other forms of culture,
especially through active participation. These findings are reinforced when
comparing the characteristics of individuals who did and did not play video
games when younger. |
Keywords: |
Cultural participation, Consumer Economics, Video games, Taste |
JEL: |
D12 J29 R12 Z11 |
Date: |
2017–03 |
URL: |
http://d.repec.org/n?u=RePEc:cue:wpaper:awp-05-2017&r=spo |