nep-gth New Economics Papers
on Game Theory
Issue of 2007‒04‒28
ten papers chosen by
Laszlo A. Koczy
University of Maastricht

  1. Stochastic Games on a Product State Space By Flesch János; Schoenmakers Gijs; Vrieze Koos
  2. One-dimensional bargaining with unanimity rule By Predtetchinski Arkadi
  3. The not-preference-based Hoede-Bakker index By Agnieszka Rusinowska
  4. Influence Indices By Agnieszka Rusinowska; Michel Grabisch
  5. The Evolution of Roommate Networks: A Comment on Jackson and Watts JET (2002) By Klaus Bettina; Klijn Flip; Walzl Markus
  6. Size Approval Voting By Alcalde-Unzu Jorge; Vorsatz Marc
  7. Personal Identity in the Dictator Game By Fernando Aguiar; Pablo Branas-Garza; Maria Paz Espinosa; Luis M. Miller
  8. Dumbing down rational players : Learning and teaching in an experimental game. By Antoine Terracol; Jonathan Vaksmann
  9. Frames and Games By Jordi Brandts; Christiane Schwieren
  10. Holdup, Search and Inefficiency By Shingo Ishiguro

  1. By: Flesch János; Schoenmakers Gijs; Vrieze Koos (METEOR)
    Abstract: We examine product-games, which are n-player stochastic games satisfying: (1) the state space is a product S(1)×…×S(n); (2) the action space of any player i only depends of the i-th coordinate of the state; (3) the transition probability of moving from s(i) ∈ S(i) to t(i) ∈S(i), on the i-th coordinate S(i) of the state space, only depends on the action chosen by player i. So, as far as the actions and the transitions are concerned, every player i can play on the i-th coordinate of the product-game without interference of the other players. No condition is imposed on the payoff structure of the game. We focus on product-games with an aperiodic transition structure, for which we present an approach based on so-called communicating states. For the general n-player case, we establish the existence of 0-equilibria, which makes product-games one of the first classes within n-player stochastic games with such a result. In addition, for the special case of two-player zero-sum games of this type, we show that both players have stationary 0-optimal strategies. Both proofs are constructive by nature.
    Keywords: Economics (Jel: A)
    Date: 2007
    URL: http://d.repec.org/n?u=RePEc:dgr:umamet:2007010&r=gth
  2. By: Predtetchinski Arkadi (METEOR)
    Abstract: The paper examines bargaining over a one--dimensional set of social states, with a unanimity acceptance rule. We consider a class of delta-equilibria, i.e. subgame perfect equilibria in stationary strategies that are free of coordination failures in the response stage.We show that along any sequence of delta-equilibria, as delta converges to one, the proposal of each player converges to the same limit. The limit, called the bargaining outcome, is uniquely determined by the set of players, the recognition probabilities, and the utility functions, and it is independent of the choice of the sequence. We characterize the bargaining outcome as a unique solution of a characteristic equation.
    Keywords: mathematical economics;
    Date: 2007
    URL: http://d.repec.org/n?u=RePEc:dgr:umamet:2007011&r=gth
  3. By: Agnieszka Rusinowska (GATE - Groupe d'analyse et de théorie économique - [CNRS : UMR5824] - [Université Lumière - Lyon II] - [Ecole Normale Supérieure Lettres et Sciences Humaines])
    Abstract: The paper concerns a certain modification of the generalized Hoede-Bakker index - a notion defined for a social network of players. In the original Hoede-Bakker set up, preferences of players are involved. It is assumed that a player has an inclination either to accept or to reject a proposal, but due to the influence of others, his final decision may be different from his original inclination. In this paper, we propose the not-preference-based (NPB) generalized Hoede-Bakker index, where feasible strategies instead of players' inclinations are considered. We show that if all feasible strategy profiles are equally probable, then the NPB generalized Hoede-Bakker index is a ‘net' Success, i.e., ‘Success - Failure', where Success and Failure of a player is defined as the probability that the player is successful and fails, respectively. Moreover, under the assumption of equal probabilities of all feasible strategy profiles, we show that the probability that a player is lucky (Luck) equals the probability that he fails (Failure). Since Success - Luck = Decisiveness, it follows that, under the same assumption, the NPB generalized Hoede-Bakker index is equal to the probability that a player is decisive.
    Keywords: decisiveness ; failure ; feasible strategy ; Hoede-Bakker index ; success
    Date: 2007–04–19
    URL: http://d.repec.org/n?u=RePEc:hal:papers:halshs-00142482_v1&r=gth
  4. By: Agnieszka Rusinowska (GATE - Groupe d'analyse et de théorie économique - [CNRS : UMR5824] - [Université Lumière - Lyon II] - [Ecole Normale Supérieure Lettres et Sciences Humaines]); Michel Grabisch (CRMSEM - Centre de recherches de mathématiques, statistiques et économie mathématique - [CNRS : UMR8095] - [Université Panthéon-Sorbonne - Paris I])
    Abstract: In the paper, we investigate the Hoede-Bakker index - the notion which computes the overall decisional ‘power' of a player in a social network. It is assumed that each player has an inclination (original decision) to say ‘yes' or ‘no' which, due to influence of other players, may be different from the final decision of the player. The main drawback of the Hoede-Bakker index is that it hides the actual role of the influence function, analyzing only the final decision in terms of success and failure. In this paper, we further investigate the Hoede-Bakker index, proposing an improvement which fully takes into account the mutual influence among players. A global index which distinguishes an influence degree from a ‘power' index is analyzed. We define weighted influence indices, in particular, a possibility influence index which takes into account any possibility of influence, and a certainty influence index which expresses certainty of influence. We consider different influence functions and study their properties.
    Keywords: Hoede-Bakker index ; influence function ; influence indices
    Date: 2007–04–19
    URL: http://d.repec.org/n?u=RePEc:hal:papers:halshs-00142479_v1&r=gth
  5. By: Klaus Bettina; Klijn Flip; Walzl Markus (METEOR)
    Abstract: In this note we extend Jackson and WattsJET2002''s result on the coincidence of S-stochastically stable and core stable networks from the marriage problem to the solvable roommate problem. In particular, we show that the polarization structure of the marriage problem on which the proof of Jackson and WattsJET2002 hinges, is not crucial for their result.
    Keywords: microeconomics ;
    Date: 2007
    URL: http://d.repec.org/n?u=RePEc:dgr:umamet:2007012&r=gth
  6. By: Alcalde-Unzu Jorge; Vorsatz Marc (METEOR)
    Abstract: We propose a new class of voting rules, called Size Approval Voting. According to this rule, the effective weight of a vote from a given individual depends on how many other alternatives the very same individual votes for. In particular, weights are assumed to be non-negative and weakly decreasing in the number of approved alternatives. Then, for a given profile of individual votes, all those alternatives with the maximal sum of weighted votes are elected. We show in our axiomatic analysis that the family of all Size Approval Voting is characterized by a set of natural properties.
    Keywords: Economics (Jel: A)
    Date: 2007
    URL: http://d.repec.org/n?u=RePEc:dgr:umamet:2007008&r=gth
  7. By: Fernando Aguiar; Pablo Branas-Garza; Maria Paz Espinosa; Luis M. Miller (Max Planck Institute of Economics Jena, Strategic Interaction Group)
    Abstract: This paper aims to analize the role of personal identity in decision making. To this end, it starts by reviewing critically the growing literature on economics and identity. Considering the ambiguities that the concept of social identity poses, our proposal focuses on the concept of personal identity. A formal model to study how personal identity enters in individuals’ utility function when facing a Dictator Game decision is then presented. Finally, this "identity-based" utility function is studied experimentally. The experiment allows us to study the main parameters of the model, suggesting that we should move with caution when attributing identities to individuals.
    Keywords: personal identity, dictator game, game theory, experiments
    JEL: A13 C72 C91
    Date: 2007–04–20
    URL: http://d.repec.org/n?u=RePEc:jrp:jrpwrp:2007-007&r=gth
  8. By: Antoine Terracol (GREMARS et Centre d'Economie de la Sorbonne); Jonathan Vaksmann (Centre d'Economie de la Sorbonne)
    Abstract: This paper uses experimental data to examine the existence of a teaching strategy among bounded rational players. If players realize that their own actions modify their opponent's beliefs and actions, they might play certain actions to this specific end ; and forego immediate payoffs if the expected payoffs if the expected payoff gain from a teaching strategy is high enough. Our results support the existence of a teaching strategy in several ways : First they show that players update their beliefs in order to take account of the reaction of their opponents to their own action. Second, we examine if players actually use a teaching strategy by playing an action that induces a poor immediate payoff but is likely to modify the opponent's behavior so that a preferable outcome might emerge in the future. We find strong evidence of such a strategy in the data and confirm this finding within a logistic model which suggests that the future expected payoff that could arise from a teaching strategy has indeed a significant impact on choice probabilities. Finally, we investigate the effective impact of a teaching strategy on achieved outcomes and find that efficient teachers can successfully use teaching in order to reach their favorite outcome at the expense of their opponents.
    Keywords: Game theory, teaching, beliefs, experiment.
    JEL: C72 C91 D83
    Date: 2007–03
    URL: http://d.repec.org/n?u=RePEc:mse:cesdoc:bla07017&r=gth
  9. By: Jordi Brandts; Christiane Schwieren
    Abstract: Decision-makers are sometimes influenced by the way in which choice situations are presented to them or "framed" This can be seen as an important challenge to the social sciences, since strong and pervasive framing effects would make it difficult to study human behavior in a synthetic or theoretic manner. We present results from experiments with dilemma games designed to shed light on the effects of several frame variations. We study, among others, the particular public bad frame used by Andreoni (1995) and two more naturalistic frames involving stories. Our results show that none of the frame manipulations have a significant effect on average behavior, but we do find some effects on extreme behavior. We also find that incentives do matter where frames do not matter.
    Keywords: Framing, Experiments, Public Goods
    JEL: C92 H41
    Date: 2007–03–15
    URL: http://d.repec.org/n?u=RePEc:aub:autbar:695.07&r=gth
  10. By: Shingo Ishiguro (Graduate School of Economics, Osaka University)
    Abstract: This paper investigates the holdup problem in the dynamic search market where buyers and sellers search for their trading partners and specific investments are made after match but before trade. We show that frictionless (competitive) market imposes severe limitations on attainable efficiencies: Markets with small friction make the holdup problem more serious than those with large friction because in any equilibrium, whether stationary or non-stationary, investment must be dropped down to the minimum level and trade must be delayed with positive probability.
    Keywords: Delay of Trade, Holdup Problem, Search
    JEL: C72 C78
    Date: 2007–05
    URL: http://d.repec.org/n?u=RePEc:osk:wpaper:0713&r=gth

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