|
on Cultural Economics |
Issue of 2024–12–09
three papers chosen by Roberto Zanola, Università degli Studi del Piemonte Orientale |
By: | Hangala, Namrata |
Abstract: | This paper dives into the powerful intersection between film music and storytelling, and how it elevates the visuals, while primarily focusing on Mychael Danna’s compositions for the study. Danna, an Academy Award-winning composer, is known for his brilliant ability to mix non-Western, and culturally rich instruments with minimalist techniques. This unique approach forms the backbone of the analysis here. We take a close look at key scenes from films like Life of Pi, Moneyball, The Good Dinosaur, and Little Miss Sunshine, where Danna’s music plays a crucial role in shaping the story. By breaking down how these scores impact the scenes emotionally and dramatically, we can see how his music becomes part of the narrative itself. The paper blends different approaches to get to the heart of this—scene-by-scene breakdowns, music theory, audience survey, and even insights directly from Danna. It discusses how his scores deepen the emotional connection and give more weight to the visual storytelling. The research also dives into the use of leitmotifs, cultural authenticity, and how his music can psychologically impact the viewer, making the story even more powerful. This study reveals how film music, especially Danna’s, doesn’t just sit in the background. It’s often the driving force behind the emotional and narrative core of the film, anchoring the visuals and shaping the way the viewers experience the story |
Date: | 2024–10–13 |
URL: | https://d.repec.org/n?u=RePEc:osf:osfxxx:gc6jp |
By: | Wooyong Jo; Mike Lewis; Yanwen Wang |
Abstract: | Social media platforms have led to online consumption communities, or fandoms, that involve complex networks of ancillary creators and consumers focused on some core product or intellectual property. For example, video game communities include networks of players and content creators centered around a specific video game. These networks are complex in that video game publishers often sponsor creators, but creators and publishers may have divergent incentives. Specifically, creators can potentially benefit from content that builds their own following at the expense of the core game. Our research investigates the relationship between consuming live-streamed content and engagement with a specific video game. We examine the causal effect of viewing live-streamed content on subsequent gameplay for a specific game, using an unexpected service interruption of the livestreaming platform and time zone differences among users. We find live-streamed content significantly increases gameplay as a 10% increase in live-streamed viewing minutes results in a 3.08% increase in gameplay minutes. We also explore how this effect varies by user loyalty to different types of streamer channels (firm-owned, mega, and micro). The positive effects of live-streamed content are greatest for micro-streamers and smallest for mega-streamers. These findings are salient for firms allocating sponsorship resources. |
Date: | 2024–11 |
URL: | https://d.repec.org/n?u=RePEc:arx:papers:2411.01103 |
By: | Basile Michel (PLACES - EA 4113 - PLACES - Laboratoire de géographie et d'aménagement - CY - CY Cergy Paris Université, ESO - Espaces et Sociétés - UNICAEN - Université de Caen Normandie - NU - Normandie Université - UM - Le Mans Université - UA - Université d'Angers - UR2 - Université de Rennes 2 - CNRS - Centre National de la Recherche Scientifique - Nantes Univ - IGARUN - Institut de Géographie et d'Aménagement Régional de l'Université de Nantes - Nantes Université - pôle Humanités - Nantes Univ - Nantes Université - Institut Agro Rennes Angers - Institut Agro - Institut national d'enseignement supérieur pour l'agriculture, l'alimentation et l'environnement); Aurélien Martineau (PLACES - EA 4113 - PLACES - Laboratoire de géographie et d'aménagement - CY - CY Cergy Paris Université, ESO - Espaces et Sociétés - UNICAEN - Université de Caen Normandie - NU - Normandie Université - UM - Le Mans Université - UA - Université d'Angers - UR2 - Université de Rennes 2 - CNRS - Centre National de la Recherche Scientifique - Nantes Univ - IGARUN - Institut de Géographie et d'Aménagement Régional de l'Université de Nantes - Nantes Université - pôle Humanités - Nantes Univ - Nantes Université - Institut Agro Rennes Angers - Institut Agro - Institut national d'enseignement supérieur pour l'agriculture, l'alimentation et l'environnement) |
Abstract: | Shaka Ponk's decision to stop the band for ecological reasons illustrates the environmental impasse in which contemporary music finds itself. Despite the recent proliferation of "green" initiatives, the sector is still dominated by a model that causes significant socio-environmental degradation. But alternative experiments are emerging... |
Abstract: | L'arrêt du groupe Shaka Ponk pour des raisons écologiques illustre les impasses dans lesquelles sont empêtrées les musiques actuelles sur le plan environnemental. Malgré la multiplication récente des initiatives "vertes", le secteur reste pour l'instant dominé par un modèle qui cause d'importantes dégradations socio-environnementales. Mais des expérimentations alternatives émergent… |
Keywords: | music, ecology, artist, music event, ecological crisis, musique, écologie, artiste, événement musical, crise écologique |
Date: | 2024 |
URL: | https://d.repec.org/n?u=RePEc:hal:journl:hal-04771139 |