nep-cul New Economics Papers
on Cultural Economics
Issue of 2016‒07‒30
four papers chosen by
Roberto Zanola
Università degli Studi del Piemonte Orientale

  1. Nozharov Sht.,”Efficiency of human resources management in the field of cultural heritage protection”, Conference Proceedings-XIII International Scientific conference “Management and Engineering ‘15”, TU-Sofia, Volume I, 2015, pp.404-413; By Nozharov, Shteryo
  2. Broadcasting revenues and media value in European football By Garcia del Barrio, Pedro; Pujol, Francesc
  3. The Interaction of Cybernetics and Contemporary Economic Graphic Art as "Interactive Graphics" By Ashkaboosi, Maryam; Ashkaboosi, Farnoosh; Nourani, Seyed Mehdi
  4. Information Sources Used by European Tourists: A Cross-Cultural Study By Tor Korneliussen; Michael Greenacre

  1. By: Nozharov, Shteryo
    Abstract: The publication analyzes the possibilities of building a model for effective public administration management in the field of cultural heritage protection using 7S - model of McKinsey. Bulgaria is a country with rich cultural-archaeological heritage since Roman and Byzantine times. Significant numbers of cultural monuments are located on the territory of the country and are declared as “world cultural heritage” by UNESCO. In this regard, the failures of Bulgarian cultural heritage protection will be a threat for the world cultural heritage protection. The main objective of the study is to propose measures for development of management and control effectiveness of cultural heritage protection, carried out by the public administration (the staff of Bulgarian Ministry of culture).
    Keywords: protection of cultural heritage, a model for effective management, human capital, public administration;
    JEL: H11 H83 M54 Z11
    Date: 2015–06–27
  2. By: Garcia del Barrio, Pedro; Pujol, Francesc
    Abstract: Sport talent and popularity are major assets on which some businesses develop their economic activities. Professional football is one of the markets that, being among the principal industries of entertainment, depend on the skills of players. This paper uses media value ratings to appraise the sport talent and potential economic contribution of players and teams in European football. The empirical analysis shows also that sport performance and attainments are keystone elements to procure visibility in the media and to attract potential revenues. The goal of this paper is twofold. Firstly, it investigates the factors that enhance exposure and media value of professional football clubs. The media value status and popularity are mainly driven by past and current sport performance. Besides, our media value indexes for teams and leagues, which are derived from individual appraisals, inform about their potential capacity to generate income. Secondly, the paper uses media value appraisals to address if they explain some sources of teams' revenues. The paper actually explores to what extent TV rights are in accordance to the share of interest that each club draws from the fans and the media. Among other results, we find a strong empirical relationship between media value scores and either total revenues or broadcasting revenues. The authors' empirical analysis also indicates that the broadcasting revenues in some of the top European domestic leagues were in the past below the level that according to their media value status one might expect.
    Keywords: European football,broadcasting revenues,media value,sport talent,productivity
    JEL: J24 J33 J71
    Date: 2016
  3. By: Ashkaboosi, Maryam; Ashkaboosi, Farnoosh; Nourani, Seyed Mehdi
    Abstract: According to the thesis, which is related to the interaction between cybernetics and contemporary graphic art (Interactive graphics), at first a brief explanation about the meaning of interaction is defined and then tried to determine the relationship between science and art and also their impacts to each other are analyzed. The interaction terms implicitly defined as the relationship between the individual and artificially intelligent system and try to convey emotions and ideas of the artist to the audience. Origin of the work is the essence of art and the artists is the interfaces between holiness and the people of his Contemporary time. Indeed, the interactive art is the arrangement artistic which use the presence and audience interaction to achieve its purpose. Internet and electronic art are the two kinds of this art. To sum up, the activities of the audience play a very significant role in this kind of art. Although both science and art reflect reality, Science is basically the concept and entities, while art is the aesthetic images. Scientific concepts and artistic images both generalized perceptions of reality. But due to the rational nature of science, the overall dialectical difference of science is more than art. Cybernetics (the science of animal-human and physical information and control systems) is a new important science which is produced by the combinations of other science such as Psychological Science, biology, economics, engineering, linguistics, etc. The purpose of this study is to analyze the effects and consequences of new technologies and modes of communication which causes to increase the interaction between scientists and artists in the best possible way which is useful for both groups. This is mainly because, the cybernetics represent an ideal medium for such interaction. The mentality and Artistic thinking are the most important part of creation which the digital technology alone does not have this feature. Always, the interaction, communication and the creation of a mutual cultural is considered as one of the most important concerns of artists. On the other hand, simultaneously with electronic advance in the field of satellite communications and computer, art is also having an impressive progress.
    Keywords: Art, Cybernetic Art; Contemporary Graphic, Digital Art; Vitual medium;Interactive Arts, Biology Art
    JEL: N00
    Date: 2016–07–24
  4. By: Tor Korneliussen; Michael Greenacre
    Abstract: This study investigates which information sources European tourists use when making decisions about their travel/ holiday plans. Using survey data based on national representative samples of tourists from 27 member countries of the European Union allows generalizable conclusions to be drawn. The data were analysed using correspondence analysis of overall country data. The findings indicate that there are systematic differences in how information sources are related to one another and that the various national cultures within the European Union have influence on tourists' use of information sources. Six segments of information source behaviour are revealed. These segments reflect economic development and the national cultures of European nations. Management implications are highlighted. The findings of this study can be used to segment tourists' use of information sources according to economic development and national culture.
    Keywords: cross-cultural, information search, European Union, Economic development, national culture, tourism.
    JEL: Z32 C19 C38 C55
    Date: 2016–07

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